Castlevania Dracula X

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Castlevania Dracula X







Patches:
Castlevania DX (USA)
Akumajou Dracula XX (J)*

PCM Sets
Relikk PCM Pack: LINK
PepilloPEV PCM Pack 1.1: LINK
Kurrono PCM Pack 1.1: LINK

Track List: LINK

* Note: To play the Japanese version (Akumajou Dracula XX), copy the pcm:s of the PCM Pack of your choice in a folder; alongside the batch file you will find in the patch file of the japanese version, called "cdx2adx.bat".
Then run cdx2adx.bat to automatically rename your PCM files to the correct new track number and the correct name: adx-msu1-x.pcm (where X is the track number).
Make sure your msu patched Akumajou ROM matches the same naming scheme (adx-msu1.sfc)!


Last edited by pepillopev on Mon 1 Oct 2018 - 20:57; edited 33 times in total

pepillopev



Since : 2017-10-16

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Castlevania Dracula X :: Comments

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Post on Sun 17 Dec 2017 - 13:11 by kurrono

Cool..so u still want ur mortal kombat msu1...heh

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Post on Sun 17 Dec 2017 - 13:21 by Relikk

I'm all for anything that was released in arcades first, then ported to consoles. That's where I would have played those games first and they're the definitive soundtracks for those games. So past projects like Street Fighter, Gradius III, Final Fight, Joe & Mac (although I can't find an arcade soundtrack CD release of that game Sad , the same with Ghouls N Ghosts), Turtles In Time (although I can't finish the soundtrack for it). They're all perfect for someone like me.

Yeah, something like Mortal Kombat 2 would be high on my wish list. UN Squadron, Fighters History, Fatal Fury series, Puzzle Bobble... You know what I mean. Very Happy

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Post on Sun 17 Dec 2017 - 15:01 by Señor Ventura

pepillopev wrote:I really do not know what Señor Ventura means by 'bucle'. But it seems like this issue has been resolved by both of you (meaning, Señor Ventura and Relikk).

A song begind to reproduce since the minute 0:00, to (for example) 2:53.

The first 13 seconds are the intro of the song, and after that 13 seconds begins the song itself. but when the song ends, instead of begin from the second 0:13 everytime the song ends, it begins from the second 0:00, playing allways even the intro, cutting off the sensation of being dinamic.

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Post on Sun 17 Dec 2017 - 15:12 by pepillopev

Ok, the small intro in the track. I understand now. The audio track came like that for the TurboDuo release of DraculaX. Someone would have to edit the original song to make it more seamless to your liking. I think Relikk did that in his set. Again, my PCM set is just a straight rip from the original sources (no edits) as it was intended.
The good thing about the MSU patches and the other tools is that you can edit the PCMs yourself to your liking. It really is not that difficult to do, just time consuming.
For me, my PCM track is a preference. Anybody else can change/edit and make it their own (that is the fun part).

Sent from Topic'it App

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Post on Sun 17 Dec 2017 - 15:17 by Relikk

pepillopev wrote:I think Relikk did that in his set.

Yeah, I had to do a bit of "creative" editing to keep the original PCE intro music. I kept the pitch the same but warped it so it extended to the time that was needed.

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Post on Sun 17 Dec 2017 - 18:22 by Conn

Japp. If you create an own set, pev will certainly add it to the main post.

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Post on Sun 17 Dec 2017 - 20:00 by pepillopev

Relikk wrote:Yeah, I had to do a bit of "creative" editing to keep the original PCE intro music

Now, that was an awesome intro - fits perfectly with the game. This is what I was talking about earlier; everyone puts in their own flair into these projects. I had to do a similar thing with Maria and Annette's rescue songs (Maria's is slower, Annette's is a little faster). Nevertheless, impressive audio work Relikk.

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Post on Mon 18 Dec 2017 - 4:05 by Relikk

pepillopev wrote:Nevertheless, impressive audio work Relikk.

Thanks. I'm a Sound Engineer, so I'm used to dealing with DAW's. Effects and efficient looping, while still time consuming with regard to MSU1, are my speciality.

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Post on Thu 4 Jan 2018 - 12:40 by smokemonster

Thanks for the updates, everyone!

Relikk, what is the source of your soundtrack? I'm just trying to figure out what to title it Very Happy

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Post on Thu 4 Jan 2018 - 12:45 by Relikk

It's the PC Engine CD itself as I have a physical copy of it, but it also has the original PC Engine PSG music.

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Post on Thu 4 Jan 2018 - 14:52 by smokemonster

Very cool, thanks!

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Post on Tue 21 Aug 2018 - 11:06 by Joobakins

Trying to snag the PepilloPEV PCM but it won't download. Is there something wrong with the pack on box? Outstanding work btw Very Happy

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Post on Tue 21 Aug 2018 - 13:48 by Conn

works for me, the problem probably is on your side.

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Post on Tue 21 Aug 2018 - 13:51 by Relikk

Try mine. It's similar except for the PC-Engine PSG/PCM tracks (mine includes those, which really should be noted as it's the distinguishing feature of that pack). You can hear it here...



And here's a non-box link if you're having trouble with them: https://1drv.ms/u/s!Ahue7izQZmouijAyXzdJ96ZDplDB

Last edited by Relikk on Tue 21 Aug 2018 - 13:57; edited 1 time in total

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Post on Tue 21 Aug 2018 - 13:56 by kurrono

Hey Relikk u still doin beavis or no?

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Post on Tue 21 Aug 2018 - 13:58 by Relikk

kurrono wrote:Hey Relikk u still doin beavis or no?

I have more tracks now, but I really don't want to play through it. Do you have a track map for it?

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Post on Tue 21 Aug 2018 - 14:41 by Joobakins

Relikk wrote:Try mine. It's similar except for the PC-Engine PSG/PCM tracks (mine includes those, which really should be noted as it's the distinguishing feature of that pack). You can hear it here...



And here's a non-box link if you're having trouble with them: https://1drv.ms/u/s!Ahue7izQZmouijAyXzdJ96ZDplDB

Yeah I believe I'm having an issue with the box download. The link you sent me worked like a charm and sounds fantastic! Thank you for your help!

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Post on Tue 21 Aug 2018 - 14:55 by Relikk

Excellent. Enjoy!

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Post on Wed 19 Sep 2018 - 6:11 by Dracula X fanboy

Is it possible for someone to just add their own choice of music into an MSU-1 with the right tools? if so, would that mean I could put the Dracula X chronicles Music into this?

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Post on Wed 19 Sep 2018 - 8:54 by pepillopev

@Dracula X fanboy Sure, MSU1 PCMs are highly customizable to your tastes. Here is the link below to the General Forum discussion regarding this topic (explanation and making your own):

(explanation)
https://www.zeldix.net/t1607-msu-1-getting-started-guide
(youtube video)
https://www.youtube.com/watch?v=9pDXdaWS9-Q

Only other option is if you can get someone else to make the PCM set for you. Much luck.

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Post on Sat 29 Sep 2018 - 22:54 by Rockslam

Hello people. is there any chance of leaving msu patch for the Japanese version, Akumajou Dracula XX? I find it more interesting because it does not have the censors that it had in the American.

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Post on Sun 30 Sep 2018 - 14:18 by Conn

Here, I've ported the patch (attached).

However, the pcm numbers do not match, like the map is $23 in US version is $DB in the jap version (stage map).

Means you'd have to play through both games and find out the new corresponding pcm-number and rename e.g.
$23=dec 35: cdx-msu1-35.pcm into adx-msu1-219.pcm ($db=219)

Make a breakpoint with 2004, write in bsnes playing castlevaniaX msu1 version:



You see when a breakpoint is hit in the lower byte the track number, here for the stage map A:9023.
The pcm theme is $23.
Then apply the attached adx-msu1.ips to your japanase version and do the same:



The new pcm theme is $DB, so instead 35, the corresponding theme is 219

Attached is the patch that should work, if you are able to create and upload a pcm set with corrected name (adx-msu1-x.pcm), I'll post it at the first post with a readme.
Use the  Akumajou Dracula XX (J).smc rom with removed header prior to apply the patch
Attachments
adx-msu1.zip You don't have permission to download attachments.(2 Kb) Downloaded 3 times

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Post on Mon 1 Oct 2018 - 16:47 by pepillopev

@RockSlam, @Conn I put up a track map list for both versions of Dracula X. The only one that needs to be filled out is Akumajou Dracula X (due to the different track assignments). The track list is posted at the top.

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Post on Mon 1 Oct 2018 - 17:09 by Conn

Nice, I put in my $db=219 finding for the map Very Happy
Thanks Pev

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Post on Mon 1 Oct 2018 - 17:14 by pepillopev

@Conn Not a problem. That should make it easier for Rockslam to associate the tracks.

Perhaps, I should do a batch file for all three sets when the mapping is done. This way, we don't have additional clutter of links (due to the mixed PCMs). The batch file would just rename the current PCM set to the JAP equivalents.

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