Golden Axe (MD+)
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20200218
Golden Axe (MD+)
- Patches -
Use MD+ for MegaSD, Mega Everdrive Pro & Genesis Plus GX
Use MSU-MD for MiSTer & X Series Everdrive w/ physical Sega CD unit
Use MD+ for MegaSD, Mega Everdrive Pro & Genesis Plus GX
Use MSU-MD for MiSTer & X Series Everdrive w/ physical Sega CD unit
MD+ Golden Axe (World) Rev. 0 / 1.0 ROM Patch (by neodev)
[Rev. 0 / 1.0 ROM MD+ Patch Backup Link]
MD+ Golden Axe (World) Rev. A / 1.1 ROM Patch (by neodev)
[Rev. A / 1.1 ROM MD+ Patch Backup Link]
MSU-MD Golden Axe (World) Rev. 0 / 1.0 ROM Patch (by neodev & converted to MSU-MD by Krikzz)
MSU-MD Golden Axe (World) Rev. A / 1.1 ROM Patch (by neodev & converted to MSU-MD by Krikzz)
- MD+ Audio Packs -
MD+ Arcade (by Relikk):
- Code:
https://mega.nz/file/hnpSiLLT#IqNtx_qSqauO85wGoKJkNWj0IDihIpt_PX-mkj2Pr58
MD+ PC Engine CD Arranged (by Relikk):
- Code:
https://mega.nz/file/IvgxERjb#GmFvbkESaRPXR3zEwtjZzckHt4vJwHKFwZX-_oOoYas
MD+ PS2 Sega Ages Vol. 5 Arranged (by Relikk):
- Code:
https://mega.nz/file/IuRnnSxZ#j5W-sPADh0iBbWYjL_6wGi6RLEW-_Rj5nWBmgSjXL_4
Rich Douglas Golden Axe Symphony (by Game Sack):
- Code:
https://mega.nz/#!UzBRya6S!R1PBTHWQjDPNICVUHabmugzsGJKFP9Pf2zzOo-rsJwo
Last edited by Relikk on Tue 12 Mar 2024 - 10:48; edited 19 times in total
Relikk- Since : 2017-02-17
Golden Axe (MD+) :: Comments
Unfortunately this hack has the same problem as Top Gear II and is not compatible with Kega Fusion, every time you load the tracks from the Sega CD mode the players' sprites disappear.
The invisible player bug with Krikzz's MSU-MD conversion is a Kega Fusion issue.
It works fine in Genesis Plus GX, you need to install RetroArch for that and use the core I compiled from Eke-Eke's Github:
https://www.zeldix.net/t2167-genesis-plus-gx
The core from official RetroArch repository is too old and wont work.
It works fine in Genesis Plus GX, you need to install RetroArch for that and use the core I compiled from Eke-Eke's Github:
https://www.zeldix.net/t2167-genesis-plus-gx
The core from official RetroArch repository is too old and wont work.
Some tracks are off by 1 for me. Im using mega everdrive pro. For example I'm getting the old map theme instead of thiefs theme when i'm between levels with the thiefs. I'm getting the conclusion theme when i'm at the old map. Any thoughts? I didnt change anything with the music files or cue file.
The tracks are concurrent so there shouldn't be any problems, but if there are then it's a problem with the MSU-MD patch and you'll need to talk to Krikzz about that as he converted it from the original MD+ patch, and I don't have a Mega Everdrive Pro to test. Or maybe someone else can help if they've come across this problem.
I cannot understand the right game directory structure. i putted the patched rom inside dir with cue and wav files but when i run it goes to the megacd cd player.
I am using everdrive pro on a model 2 megadrive with mega amp mod.Relikk wrote:What device are you using?
Did you use the correct patch (MSU-MD)? The CUE file needs to be named the same as the ROM with an Everdrive, also.
i downloaded the md+ patch for rev a 1.1, i renamed the rom file to match the cue now the game starts but without audio.Relikk wrote:Did you use the correct patch (MSU-MD)? The CUE file needs to be named the same as the ROM with an Everdrive, also.
You need the MSU-MD patch for Everdrives. The MD+ patch is for MegaSD.
EDIT: The Mega Everdrive Pro supports MD+ now. So use that instead.
EDIT: The Mega Everdrive Pro supports MD+ now. So use that instead.
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