Mega Man 4 (via Project Nested NES)

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Mega Man 4 (via Project Nested NES) Empty Mega Man 4 (via Project Nested NES)





This video shows infidelity's original work, we offer an alternative with his pcm set


Patch:
Code:
http://bszelda.zeldalegends.net/stuff/Con/mm4_msu1.zip
pnn 1.4.2 is required (minimum), works with RevA, and normal US


Project Nested NES 1.4.2 (required):
Code:
https://github.com/Myself086/Project-Nested/releases


PS1 PCM set (by infidelity, edited by Relikk):
Code:
https://mega.nz/file/wvhxwQKS#XRUKPPpAz_TN2JM93VJETmMzSizHUDEagjblpC1tyKI


Notes:
This is an alternative work to infidelity's awesome SNES, MSU-1 enhanced remake of Mega Man IV. We unfortunately cannot post his work here due to copyright stuff.


Last edited by Conn on Wed 15 Sep 2021 - 4:46; edited 3 times in total
Conn
Conn

Mega Man 4 (via Project Nested NES) Image212

Since : 2013-06-30

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Mega Man 4 (via Project Nested NES) :: Comments

Conn

Post Wed 15 Sep 2021 - 4:43 by Conn

I decided to move the topic here and release it to the DB, since no bugs were posted until now
.

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Post Wed 15 Sep 2021 - 16:48 by VVV18

Gentlemen, how are you?

I had a little problem with the game (maybe it's on my side)
on both the SNES9X and the SD2SNES, the game is very slow when walking with the shot loaded; I would like to hear your opinion and, if everyone can run the game normally, thanks.
Ah, the size of mine is 8,388,608MB, weird right!

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Conn

Post Sat 18 Sep 2021 - 12:03 by Conn

I know about the lags and the rom size is 8mb. The rom size doesn't matter but the lags hopefully is a problem myself086 can take care of in future versions. For now only matter is that the rom doesn't crash.

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