Super Mario Kart

Page 2 of 4 Previous  1, 2, 3, 4  Next

View previous topic View next topic Go down

Re: Super Mario Kart

Post by kurrono on Sat 19 Aug 2017 - 0:26

Thank u ...you the best !!! I love mario kart game..
avatar
kurrono
Crystal Maiden
Crystal Maiden

Since : 2015-03-22

Back to top Go down

Re: Super Mario Kart

Post by kurrono on Sat 19 Aug 2017 - 3:04

Hey qwerty hadnu evernplayed the japanese version of rival turf..? Rushing beat..somebody,already translated nicely on romhacking.net...i want to hack that game..i already tried...and it only 2 msu songs repeated in all stages....

Lorom

org $00E47D
JSL $00E100
NOP

org $00E100
LDA $03
PHA
LDA $2002
CMP #$53
BEQ MSU2
PLA
STA $2140
RTL

MS2: U know the rest it ends on RTl ..i guess i can find the one that connects with all the music..even on zsnes i only manage to change the 1st 2 songs...the rest froze
avatar
kurrono
Crystal Maiden
Crystal Maiden

Since : 2015-03-22

Back to top Go down

Re: Super Mario Kart

Post by HappyKool on Sun 20 Aug 2017 - 4:27

Really good qwertymodo Yes

HappyKool
Leever
Leever

Since : 2015-05-22

Back to top Go down

Re: Super Mario Kart

Post by kurrono on Thu 24 Aug 2017 - 13:26

Hey qwerty have u to talk with Colines..our saviour on fixing music for msu1....i have almost rhw music for mario kart only u dont like it..im the youtube famous guy who took songs from there...but ive bern trying fixing the music not easy testing on sd2snes and bsnes..have any,one of u found a music ...yet for it?
avatar
kurrono
Crystal Maiden
Crystal Maiden

Since : 2015-03-22

Back to top Go down

Re: Super Mario Kart

Post by BillyJo on Mon 28 Aug 2017 - 19:41

someone release have done the job with a good sound pack. Hope it will be available soon !

BillyJo
Rope
Rope

Since : 2017-08-28

Back to top Go down

Re: Super Mario Kart

Post by kurrono on Mon 28 Aug 2017 - 20:39

avatar
kurrono
Crystal Maiden
Crystal Maiden

Since : 2015-03-22

Back to top Go down

Re: Super Mario Kart

Post by BillyJo on Mon 28 Aug 2017 - 20:45

Great job man !

BillyJo
Rope
Rope

Since : 2017-08-28

Back to top Go down

Re: Super Mario Kart

Post by qwertymodo on Mon 28 Aug 2017 - 23:07

You REALLY need to set the normalization level on that pack. The race finish track especially nearly blew out my headphones
avatar
qwertymodo



Since : 2014-10-21

Back to top Go down

Re: Super Mario Kart

Post by kurrono on Tue 29 Aug 2017 - 4:50

Oopps ...omg ur headphones ..those are 9,10 and 11pcm i will work on it soon ...brb
avatar
kurrono
Crystal Maiden
Crystal Maiden

Since : 2015-03-22

Back to top Go down

Re: Super Mario Kart

Post by kurrono on Tue 29 Aug 2017 - 5:12

Smk9,10,11pcms.rar
.https://drive.google.com/file/d/0B6SxDm7lZTw2Znpjdmk3Qk9fMTg/view?usp=drivesdk
Smk2.rar
https://drive.google.com/file/d/0B6SxDm7lZTw2eDBfWlAxYTNMNW8/view?usp=drivesdk.

Yea well i fixed problem there..check
avatar
kurrono
Crystal Maiden
Crystal Maiden

Since : 2015-03-22

Back to top Go down

Re: Super Mario Kart

Post by kurrono on Tue 29 Aug 2017 - 5:14

Now there is when,msupcmpkus work in,handy but i dunno how to use it..ia that runs on linux or smthing like that cause i,dont see the program or it needs to,be compiled by,visual studio?
avatar
kurrono
Crystal Maiden
Crystal Maiden

Since : 2015-03-22

Back to top Go down

Re: Super Mario Kart

Post by BillyJo on Tue 29 Aug 2017 - 16:35

just got your MK2 file and it works very well !
Thanks its really appreciated that you take time to make a MSU1 release for Mario Kart

BillyJo
Rope
Rope

Since : 2017-08-28

Back to top Go down

Re: Super Mario Kart

Post by kurrono on Tue 29 Aug 2017 - 16:38

Qwertymodo is the man who did the hack i,just did the pcm..still,not perfectly i tried to do my best
avatar
kurrono
Crystal Maiden
Crystal Maiden

Since : 2015-03-22

Back to top Go down

Re: Super Mario Kart

Post by PittStone on Wed 30 Aug 2017 - 18:07

Yes Sir! Thank you very Much for the Work of this Awesome Super Mario Kart MSU-1 Version. The waiting is over. Very Happy
avatar
PittStone
Witch
Witch

Since : 2017-07-17

Back to top Go down

Re: Super Mario Kart

Post by kurrono on Thu 31 Aug 2017 - 16:30

Qwerty ..smkart is not playable on,any Bsnes...it plays on black screen....only on snes9x and sd2snes works
avatar
kurrono
Crystal Maiden
Crystal Maiden

Since : 2015-03-22

Back to top Go down

Pcm Files for Download!!!

Post by PittStone on Thu 31 Aug 2017 - 16:38



Last edited by PittStone on Fri 1 Sep 2017 - 16:17; edited 6 times in total
avatar
PittStone
Witch
Witch

Since : 2017-07-17

Back to top Go down

Re: Super Mario Kart

Post by kurrono on Thu 31 Aug 2017 - 16:59

Mario kart might need a special .xml file with the right Dsp1b address for runninf on bsnes..all chip games nees that modification on xml.. daek,shock did that on megamanx 3
avatar
kurrono
Crystal Maiden
Crystal Maiden

Since : 2015-03-22

Back to top Go down

Re: Super Mario Kart

Post by kurrono on Thu 31 Aug 2017 - 18:46

Is that the version that ..sounds like played by ululee guitAr And songs cost money hehe
avatar
kurrono
Crystal Maiden
Crystal Maiden

Since : 2015-03-22

Back to top Go down

Re: Super Mario Kart

Post by Conn on Fri 1 Sep 2017 - 13:19

Are there some pcm sets already completed or is it still WIP? (I didn't check the links or tracks posted above Woot!! )

I ask because at
https://www.zeldix.net/t1451-super-mario-kart
it still says:
There are currently no audio files available for download. If you want to try making your own pack, see the track list here: https://github.com/qwertymodo/SuperMarioKartMSU1/blob/master/mk_msu.asm
avatar
Conn



Since : 2013-06-30

Back to top Go down

Re: Super Mario Kart

Post by qwertymodo on Fri 1 Sep 2017 - 16:46

The one YT video I've seen with a "complete" pack was completely un-normalized, to the point of near ear damage.  I'm not going to link it in the db in its current state. So... still WIP I guess.
avatar
qwertymodo



Since : 2014-10-21

Back to top Go down

Re: Super Mario Kart

Post by Conn on Fri 1 Sep 2017 - 16:56

Yes, I noticed that awful sound in the video. Just asked because since, kurrono and pittstone sent further links to pcm files above...
avatar
Conn



Since : 2013-06-30

Back to top Go down

Re: Super Mario Kart

Post by qwertymodo on Fri 1 Sep 2017 - 17:40

I just updated the OP with my current progress on the MK Wii pack, just to give you an idea how that's coming along.
avatar
qwertymodo



Since : 2014-10-21

Back to top Go down

Re: Super Mario Kart

Post by qwertymodo on Fri 1 Sep 2017 - 22:23

The MK Wii pack is basically done, but I found a bug in the code, apparently the staff roll isn't working for some weird reason. Also, apparently some tracks (like Ghost Valley 3) use command $15 for the final lap instead of track $07. No idea why.
avatar
qwertymodo



Since : 2014-10-21

Back to top Go down

Re: Super Mario Kart

Post by qwertymodo on Sat 2 Sep 2017 - 17:22

Ok, I figured out the staff roll, so I'm going to go ahead and do a real quick full playthrough to test everything and then I'll upload the final patch and my MK Wii audio pack.
avatar
qwertymodo



Since : 2014-10-21

Back to top Go down

Re: Super Mario Kart

Post by qwertymodo on Sat 2 Sep 2017 - 18:36

So, usually command $07 is used to play the final lap fast track. But sometimes they use $15, just for fun. Or $06. Because... I don't know why. But hey, good news, I've playtested every race on 150cc and everything plays correctly now as far as I can tell. Audio pack is uploading now.
avatar
qwertymodo



Since : 2014-10-21

Back to top Go down

Page 2 of 4 Previous  1, 2, 3, 4  Next

View previous topic View next topic Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum