Life Force (via Project Nested)

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Post by Arasoi Fri 22 Sep 2023 - 1:08

Okay, I'll be happy to test again whenever you post any updates. Thanks for your work on this.
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Post by pev Fri 22 Sep 2023 - 6:04

Cubear made an interesting suggestion to try custom code when ever memory location $06DA (fade stage to boss flag) activated. So far, seems the garbage 2A03 noise is gone. Relikk and I have tested it. So far, Mesen, BSnesPlus v05, RetroArch Snes9x were good.

@Arasoi BTW, the garbage noise was present on beta 6 as well (just not as noticeable). Remember to redo your Project Nested ROM since the Profile has changed (included in the updated patch files).

Beta 8 09-22-2023 @ 12:33pm EST
(this one has mute after CONT/END screen. Earlier post I had botched the code. Corrected now as of listed time stamp above.)

Code:
https://www.mediafire.com/file/phicp07g2o7wbyr/lf_msu_beta8.zip/file

pev

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Post by Relikk Fri 22 Sep 2023 - 13:03

Another PCM option. From the X68000 MIDI Power CD.

https://mega.nz/file/9r4EiCqA#gA9C4_5oPcywYggyyOCWxDbomtvX6MUJ9Rk9nQvdDL4

This follows the Salamander stage theme order, as the track for Life Force's stage 5 is not present in the X68000 version of Salamander.
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Post by pev Fri 22 Sep 2023 - 15:21

Ok, implemented my own custom fade/boss trigger code per Cubear's suggestion and abandoned the built-in game's fade/boss routine. Hopefully, now this is good. I tested in three separate emulators and no more 2A03 garbage noise (ie, bleeps, blops, static, etc). Relikk had similar results on his end.

Emulators tested:
Mesen 2.0.0
Retroarch Snes9x Core 1.15.0
BsnesPlus v05

Anyway, here is the patch ...

BETA 9 PATCH
09-22-2023 @ 3:22pm EST
Code:
https://www.mediafire.com/file/3b44hncyfdvkezx/lf_msu_beta9.zip/file

Once again, thank you Cubear for your suggestion in writing custom fade/boss trigger code instead of relying on the built-in one.

Update: Tested on MiSTer, so far so good. Also, setting the SNES clock to 'Turbo' makes a whole lot of difference with the slowdown inherited from PN emulation.

pev

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Post by Arasoi Fri 22 Sep 2023 - 23:28



Here is my MiSTer playthrough of beta patch 9 with my Rock pcm pack, CPU Turbo enabled in the core.

I didn't run into any errors at all, I think this patch might be ready for release.

Thanks to pev and Cubear for their work on this.
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Post by pev Fri 22 Sep 2023 - 23:31

@Arasoi Glad to hear. I will leave the posting up to you. Once this is poted, I will close this forum topic. Thanks for testing.

pev

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Post by Arasoi Sat 23 Sep 2023 - 0:13

https://www.zeldix.net/t2713-life-force-nes-project-nested

I've posted the topic as requested. Congratulations everyone.
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Post by pev Sat 23 Sep 2023 - 0:16

@Everyone Ok, this topic is now closed. Any new issues that may arise can be posted in Arasoi's link.

Code:
https://www.zeldix.net/t2713-life-force-nes-project-nested

pev

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