Donkey Kong Country 2

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Donkey Kong Country 2 - Page 2 Empty Donkey Kong Country 2






Patch by Mattrizzle (rev. by Colines - Jul/12/2020: small noise distortion fixed)
https://mega.nz/file/wzpnEYRQ#KblePbx_dsnfzKvFd90NkraKXRr4mTZoZYU1RwEVh1U

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Donkey Kong Country 2 - Page 2 Coline10
PCM (rev. by Colines - Mar/5/2018: *all tracks normalized and looped):
https://drive.google.com/drive/folders/12n2W0Tgrv61qVE6mDH_REOPOiR72yT1u?usp=sharing
Mirror by Emuandco: Patch, PCM

Donkey Kong Country 2 - Page 2 Jud6me10
DKC2 Orchestral Set presented by JUD6MENT (updated July 8th 2020):
https://mega.nz/file/3ng1wA5J#y0tBu1QL2SkYymXBtccFuGn9ZFPXqJ1uTbMDVXnqZ4s
Preview: https://youtu.be/a7E1pq-Srik

Donkey Kong Country 2 - Page 2 Sail-510
PCM set by NoNameSD, original music by Jammin' Sam Miller:
https://drive.google.com/open?id=1wBbDIYlSEhWIEiS_dsYhkVfYg5izRUqs
Preview: https://youtu.be/ziY-OVy74mI

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Original Download and Description:
http://www.dkc-atlas.com/forum/viewtopic.php?f=33&t=2073


Last edited by Conn on Sun 6 Sep 2020 - 8:40; edited 28 times in total
Conn
Conn

Donkey Kong Country 2 - Page 2 Image212

Since : 2013-06-30

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Donkey Kong Country 2 :: Comments

Polargames

Post on Mon 21 Oct 2019 - 23:01 by Polargames

N/A

Last edited by Polargames on Sun 10 Nov 2019 - 23:15; edited 1 time in total (Reason for editing : Bad Link)

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JUD6MENT

Post on Fri 25 Oct 2019 - 4:12 by JUD6MENT

PCM set by JUD6MENT (October 25th 2019 Updated): https://drive.google.com/open?id=1_Cy_7yRhdrfykWpjPdy2FR3M-Te08RUs

Preview Video - https://www.youtube.com/watch?v=a7E1pq-Srik

(If you can add this new link and preview youtube video to replace my previous link Conn that would be fantastic).

I updated my DKC2 PCM files so be sure to re-download them. I did the following changes:

Updated the Title Screen theme so that it DID NOT get cut off before finishing. It finishes to the end now and changed the tempo to be a little more upbeat too.

Updated Disco Train sound effects and replaced the scream sound effect with a better one that more closely resembles the original game scream sounds.

Edited Lockjaw's Saga so that there is no longer dragged out bits without much music playing. Mainly updated the extremely quiet and slow beginning and gave everything a slight tempo increase. No longer a slow song, sounds so much much better.

I did even bigger changes to 13 tracks last Christmas so if you have not re-downloaded my PCM tracks since I released it I strongly encourage it. I have made lots of good improvements.

Some upcoming projects I will be doing, I am also planning to release two different Megaman X PCM sets (because I love that game THAT MUCH), an U.N Squadron PCM set in the near future, a Super Mario World PCM set, and the new MET Megaman X3 PCM playthrough when he finishes it and releases it. Going to update some other PCM sets I made as well in the next few months too.

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Conn

Post on Fri 25 Oct 2019 - 4:39 by Conn

Updated Wink

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TheRetromancer

Post on Sun 22 Dec 2019 - 4:42 by TheRetromancer

Anyone else have a silent Rare logo? It is dead silent on my SD2SNES Pro until the DKC2 screen shows up.

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Conn

Post on Sun 22 Dec 2019 - 7:37 by Conn

I briefly checked, the msu code running for the logo is the same as anywhere else in the game. Maybe it is something with your track $11 - dkc_msu1-17.pcm?

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TheRetromancer

Post on Sun 22 Dec 2019 - 7:42 by TheRetromancer

Conn wrote:I briefly checked, the msu code running for the logo is the same as anywhere else in the game. Maybe it is something with your track $11 - dkc_msu1-17.pcm?

I'm using the Judgement set.

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Conn

Post on Sun 22 Dec 2019 - 9:30 by Conn

Problem here is that the code was written by Mattrizzle, I do not have the source. I checked the code and there is nothing different executed when playing the logo msu and the title screen. Also on emu, it works.
I guess someone else with sd2snes pro has to countercheck. But here's little I can do to help

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JUD6MENT

Post on Sun 22 Dec 2019 - 11:00 by JUD6MENT

TheRetromancer wrote:
Conn wrote:I briefly checked, the msu code running for the logo is the same as anywhere else in the game. Maybe it is something with your track $11 - dkc_msu1-17.pcm?

I'm using the Judgement set.  
I will double check my download link and make sure i did not mess up a track name or something, though i am pretty sure it is not my PCM pack. Would header or nonheader rom make a difference?

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JUD6MENT

Post on Sun 22 Dec 2019 - 12:33 by JUD6MENT

TheRetromancer wrote:
Conn wrote:I briefly checked, the msu code running for the logo is the same as anywhere else in the game. Maybe it is something with your track $11 - dkc_msu1-17.pcm?

I'm using the Judgement set.  

I re-downloaded everything, patched a new rom, and everything works. My guess is maybe track PCM 17 is missing for some reason, the wrong rom version was patched, a rom from a wrong region was patched, or the rom had a non-header/header problem.

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Conn

Post on Sun 22 Dec 2019 - 14:46 by Conn


I re-downloaded everything, patched a new rom, and everything works. My guess is maybe track PCM 17 is missing for some reason, the wrong rom version was patched, a rom from a wrong region was patched, or the rom had a non-header/header problem.
Or simply and most definitely witchcraft Very Happy

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avatar

Post on Thu 9 Jul 2020 - 21:17 by VVV18

Hello people good night...

I tried to contact Mattrizzle and Colines but,
the website where the games are hosted does not accept new registrations;
(I didn't find them here at Zeldix either)
anyway: I just want to report that,
on DK2 before any phases,
play a little piece of music before the phase change happens,
(similar to what happens in Metroid & Zelda Crossover Randomizer)
Playing here at SD2SNES, last revision before FXPAK PRO,
using REV 1.1 from the DK2 rom,
if someone has their contact, maybe they can send this text and,
maybe he can take a look at this;
thank you very much in advance !!!

(Google Translate here)

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Conn

Post on Fri 10 Jul 2020 - 19:00 by Conn

I didn't hear anything for years from mattrizzle. Colines is randomly here at this forum, but the last time somebody tinkered on this patch via hex edit was me.
The coding style mattrizzle uses is different from mine and we have no source code. Also tracing bugs on sd2snes is difficult. Your bug report is also hard to interprete, respectively not retraceable what to do exactly to trigger the bug:("phases"?).
We really need some forum rules how to report bugs...

All in all, I may be able to look into when I get bored from real life stuff, but...

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JUD6MENT

Post on Fri 10 Jul 2020 - 19:52 by JUD6MENT

VVV18 wrote:Hello people good night...

 I tried to contact Mattrizzle and Colines but,
 the website where the games are hosted does not accept new registrations;
(I didn't find them here at Zeldix either)
anyway: I just want to report that,
on DK2 before any phases,
play a little piece of music before the phase change happens,
(similar to what happens in Metroid & Zelda Crossover Randomizer)
Playing here at SD2SNES, last revision before FXPAK PRO,
using REV 1.1 from the DK2 rom,
if someone has their contact, maybe they can send this text and,
maybe he can take a look at this;
thank you very much in advance !!!

(Google Translate here)

Im honestly not sure what you are saying. Maybe have a short few seconds video of msu-1 gameplay where the problem is happening and then we can compare that to gameplay of an original game and we will know where to look.

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avatar

Post on Fri 10 Jul 2020 - 19:59 by VVV18

Conn wrote:I didn't hear anything for years from mattrizzle. Colines is randomly here at this forum, but the last time somebody tinkered on this patch via hex edit was me.
The coding style mattrizzle uses is different from mine and we have no source code. Also tracing bugs on sd2snes is difficult. Your bug report is also hard to interprete, respectively not retraceable what to do exactly to trigger the bug:("phases"?).
We really need some forum rules how to report bugs...

All in all, I may be able to look into when I get bored from real life stuff, but...

Without the source code it really is very difficult but,
thank you very much for responding !!!

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avatar

Post on Fri 10 Jul 2020 - 20:01 by VVV18

JUD6MENT wrote:
VVV18 wrote:Hello people good night...

 I tried to contact Mattrizzle and Colines but,
 the website where the games are hosted does not accept new registrations;
(I didn't find them here at Zeldix either)
anyway: I just want to report that,
on DK2 before any phases,
play a little piece of music before the phase change happens,
(similar to what happens in Metroid & Zelda Crossover Randomizer)
Playing here at SD2SNES, last revision before FXPAK PRO,
using REV 1.1 from the DK2 rom,
if someone has their contact, maybe they can send this text and,
maybe he can take a look at this;
thank you very much in advance !!!

(Google Translate here)

Im honestly not sure what you are saying. Maybe have a short few seconds video of msu-1 gameplay where the problem is happening and then we can compare that to gameplay of an original game and we will know where to look.

Sorry about my horrible English ...

As soon as possible I will make a short video showing the error, ok and, thanks for the answer!

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Conn

Post on Sat 11 Jul 2020 - 19:14 by Conn

Ok, I think (hope) I was able to fix this small noise distortion:
https://mega.nz/file/wzpnEYRQ#KblePbx_dsnfzKvFd90NkraKXRr4mTZoZYU1RwEVh1U

For safety I kept the old patch in the subfolder "old"

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avatar

Post on Sat 11 Jul 2020 - 20:11 by VVV18

Conn wrote:Ok, I think (hope) I was able to fix this small noise distortion:
https://mega.nz/file/wzpnEYRQ#KblePbx_dsnfzKvFd90NkraKXRr4mTZoZYU1RwEVh1U

For safety I kept the old patch in the subfolder "old"

You are masters !!!
Simply perfect,
the rom is just beautiful,
one more time: I can only thank you,
thank you very much my friends.

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