Parallel Worlds v1.2 PUBLIC RELEASE!!!

Zeldix :: General :: News

Page 8 of 9 Previous  1, 2, 3, 4, 5, 6, 7, 8, 9  Next

Go down

The author of this message was banned from the forum - See the message

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Empty Re: Parallel Worlds v1.2 PUBLIC RELEASE!!!

Post by altoiddealer on Thu 2 Feb 2017 - 7:40

Thank you for clarifying- I entered the light world tower with only 5 keys...
I double-checked all 6 out-of-tower locations, and I remember getting the 3 in the tower... so I must have screwed up when reloading a state in the tower Sad

Happen to know if missed keys in dark world tower, are accessible in the light world tower?

altoiddealer
Leever
Leever

Since : 2015-10-09

Back to top Go down

The author of this message was banned from the forum - See the message

The author of this message was banned from the forum - See the message

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Empty Re: Parallel Worlds v1.2 PUBLIC RELEASE!!!

Post by Zero Dozer on Thu 2 Feb 2017 - 12:53

Well, I just finished the first quest.

The game has a well-written story and the ending is sorta satisfactory after all the work and the harder version of Ganon (whose strategies didn't change even in the face of the pitch dark).

I have some suggestions, but I don't exactly know if they will be good, whether you intended the Lanmolas and Armos Knights to respawn (though you intended to make the game like Pitch Dark: A Legend of Zelda game).

On a fair sense, at first I was quite pissed at the game's difficulty, to the point I said (and will still say) that this hack is worthy of being on the Insane Difficulty site, but now I think I'm glad that I got through this hack and played it to the end. Shit, it even got my skills at A Link to the Past at a way better level.

Zero Dozer
Leever
Leever

Since : 2017-01-15

Back to top Go down

The author of this message was banned from the forum - See the message

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Empty Re: Parallel Worlds v1.2 PUBLIC RELEASE!!!

Post by altoiddealer on Thu 2 Feb 2017 - 20:26

So I just had to get key #7 - which I did get earlier, but must have acrewed up a savestate.
Got the goodies, and am now ready for the big fight Smile

altoiddealer
Leever
Leever

Since : 2015-10-09

Back to top Go down

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Empty Re: Parallel Worlds v1.2 PUBLIC RELEASE!!!

Post by Zero Dozer on Fri 3 Feb 2017 - 0:35

Puzzledude wrote:
On a fair sense, at first I was quite pissed at the game's difficulty, to the point I said (and will still say) that this hack is worthy of being on the Insane Difficulty site, but now I think I'm glad that I got through this hack and played it to the end. Shit, it even got my skills at A Link to the Past at a way better level.
Despite being v1.2, this is still PW, and it still has a lot of the original's difficulty left, specially Impa's ways and Nabooru's hole. Also, some light world enemies can instantly defeat you. Nayru's bay should also still be difficult (some hits and defeated, at least the player should have fairies) and going into Farore's dungeon and the ice world without Byrna renders the play a lot more difficult than planed.

And to think 1.2 was actually my first playthrough of Parallel Worlds.

Actually, the entire game makes you quite dependent on the Cane of Byrna, as even qwerty's walkthrough/let's play showed. I think Din's Catacombs should be toned down a bit. At least removing most of the pitch black, especially against the Lanmolas.

Impa's Ways' only difficulty to me resides in navigating the confusing maze, as the warps don't tell you where you will end up. Nabooru's Hole was.. Sorta like what I expected from the game at that point, but I still ended up needing a map, and when I found out the map is sorta outdated and didn't have all the information, I had to resort to qwerty's videos.

Zero Dozer
Leever
Leever

Since : 2017-01-15

Back to top Go down

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Empty Re: Parallel Worlds v1.2 PUBLIC RELEASE!!!

Post by qwertymodo on Fri 3 Feb 2017 - 1:06

I agree about Din's Catacombs. 2 specific changes are planned. The Lanmolas will no longer respawn, and the lantern will do fire damage like the fire rod, hugely helpful against Gibdos. The dark will stay.
qwertymodo
qwertymodo

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Image212

Since : 2014-10-21

Back to top Go down

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Empty Re: Parallel Worlds v1.2 PUBLIC RELEASE!!!

Post by altoiddealer on Fri 3 Feb 2017 - 7:43

I didn't find the cane until after getting the mirror... but I ended up looking online for the 6th key at the same location as well.

Isn't the good clue for the forest maze in the dark world? I get the first clue now "the answer is not in this game!" but has anyone solved it based on that? That seems so obscure.

I played without savestates (and the cane) except:
-Naboorus Hole. I didn't have the patience to fall all the way down, whenever I accidentally fell down a hole I already visited (happened A LOT)
-Naboorus Hole boss fight. I think if I had the cane I wouldn't have cheated.
-The Parallel Tower. Got tired of all the backtracking.

I thought everything else was manageable enough without cane. I didn't know where I was going so believe I found all the heart pieces as they became available - which helped!

altoiddealer
Leever
Leever

Since : 2015-10-09

Back to top Go down

The author of this message was banned from the forum - See the message

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Empty Re: Parallel Worlds v1.2 PUBLIC RELEASE!!!

Post by altoiddealer on Fri 3 Feb 2017 - 8:36

In the Dark World, I think the bat guy in the cave for 20 rupees says "the combination is South, North, East... Something"

So that's when I figured it out.

altoiddealer
Leever
Leever

Since : 2015-10-09

Back to top Go down

The author of this message was banned from the forum - See the message

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Empty Re: Parallel Worlds v1.2 PUBLIC RELEASE!!!

Post by Zero Dozer on Fri 3 Feb 2017 - 23:17

ROM linked to RetroAchievements, after discovering I finished the game without knowing it had an achievement set there.

And sorry to ask, the game has the second magic upgrade implemented??? WHERE DO I GET IT?

Zero Dozer
Leever
Leever

Since : 2017-01-15

Back to top Go down

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Empty Re: Parallel Worlds v1.2 PUBLIC RELEASE!!!

Post by qwertymodo on Fri 3 Feb 2017 - 23:34

Fat Fairy pond, ether (?) medallion.
qwertymodo
qwertymodo

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Image212

Since : 2014-10-21

Back to top Go down

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Empty Re: Parallel Worlds v1.2 PUBLIC RELEASE!!!

Post by Zero Dozer on Fri 3 Feb 2017 - 23:55

Damn it, how did I traverse the entire game without knowing I could reduce the magic use further? I should have paid more attention to your videos, qwerty.

(Oh, may I go offtopic here? I came to know that you're putting MSU-1 support into SNES9X. Could you do it to the RetroAchievements version should you manage it in the normal emulator?)

Zero Dozer
Leever
Leever

Since : 2017-01-15

Back to top Go down

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Empty Re: Parallel Worlds v1.2 PUBLIC RELEASE!!!

Post by qwertymodo on Fri 3 Feb 2017 - 23:59

I finished that months ago. Not really interested in supporting a bunch of forks, ask them to do it, the source is all up on the official github.
qwertymodo
qwertymodo

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Image212

Since : 2014-10-21

Back to top Go down

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Empty Re: Parallel Worlds v1.2 PUBLIC RELEASE!!!

Post by Zero Dozer on Sat 4 Feb 2017 - 1:17

I heard that the emulator's programmer isn't interested in updating the SNES emulator at the moment. Which is a damn shame, considering your emulator (I just tested it from your RHDN link) is doing the work nicely for A Link to the Past and Parallel Worlds.

EDIT: So, on the second quest, let's say I skipped the backtracking through the Guardhouse Passage, didn't get the Boomerang and instead I used a Bomb to go through the maze at the passage's exit. Now I can't access the passage from the Guardhouse. I may be out of my own memory, is there any way back into the Passageway, or did I just managed to perform a Lost Forever on the normal Boomerang?

Zero Dozer
Leever
Leever

Since : 2017-01-15

Back to top Go down

The author of this message was banned from the forum - See the message

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Empty Re: Parallel Worlds v1.2 PUBLIC RELEASE!!!

Post by qwertymodo on Mon 6 Feb 2017 - 10:12

I added a backtrack in 1.3, but Puzz informed me that I was removing the golden bee in doing so, so I may reconsider.
qwertymodo
qwertymodo

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Image212

Since : 2014-10-21

Back to top Go down

The author of this message was banned from the forum - See the message

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Empty Re: Parallel Worlds v1.2 PUBLIC RELEASE!!!

Post by Zero Dozer on Mon 6 Feb 2017 - 22:41

Puzzledude wrote:
I added a backtrack in 1.3, but Puzz informed me that I was removing the golden bee in doing so, so I may reconsider.
I actually never knew the bee was there. Not even in the original game. I found this out much later. So obviously I also never used the bee in PW.


Even I never knew there was a Golden Bee in the game. Can't you just change the bee's place?

And I'll be restarting my Second Quest and do it right... That'll have to do until 1.3 comes.

Zero Dozer
Leever
Leever

Since : 2017-01-15

Back to top Go down

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Empty Re: Parallel Worlds v1.2 PUBLIC RELEASE!!!

Post by qwertymodo on Mon 6 Feb 2017 - 23:41

The golden bee is in the light world and requires the L2 gloves, so basically you can't acquire it until you've beaten the Parallel Tower once, at which point, it's really not going to be all that useful (if it even was before then), so I'm kind of leaning toward allowing the boomerang backtrack over the bee. Any objections?
qwertymodo
qwertymodo

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Image212

Since : 2014-10-21

Back to top Go down

Parallel Worlds v1.2 PUBLIC RELEASE!!! - Page 8 Empty Re: Parallel Worlds v1.2 PUBLIC RELEASE!!!

Post by Zero Dozer on Tue 7 Feb 2017 - 0:10

No objections here.

Zero Dozer
Leever
Leever

Since : 2017-01-15

Back to top Go down

The author of this message was banned from the forum - See the message

Page 8 of 9 Previous  1, 2, 3, 4, 5, 6, 7, 8, 9  Next

Back to top


Zeldix :: General :: News

 
Permissions in this forum:
You cannot reply to topics in this forum