Super Mario World 2 - Yoshi's Island

Page 7 of 7 Previous  1, 2, 3, 4, 5, 6, 7

Go down

20180129

Post 

Super Mario World 2 - Yoshi's Island - Page 7 Empty Super Mario World 2 - Yoshi's Island







Patch (v28: blackscreen sd2snes fixed):
Code:
http://bszelda.zeldalegends.net/stuff/Con/smw2_msu1_patch.zip



PCM Set (v2) presented by Enmet:
Code:
https://drive.google.com/open?id=1z4qtKGsIEplC5b7Aar3L3Ya9-Rjtds5d

PCM Set (v2) presented by daniloroxette:
Code:
https://mega.nz/#!QQpzmKrZ!xwRe4KWe-WCn4gnwWlF0TsFb9EqUyaBnXe9Pd-W00tw

Yoshi Island Orchestral PCM Set presented by JUD6MENT:
Code:
https://mega.nz/file/rv5kAY4a#8kVzSOLxl4zRltUKGSoiBnBoRDnUz2ro-pHBuaD6Q1Y
YouTube Preview



SMW2+ - MSU1 PCM Rename Generator by ABOhiccups
Code:
https://github.com/ABOhiccups/MSU1-PCM-Rename-Generator/releases/tag/smw2%2B
Needed for https://www.romhacking.net/hacks/19/

SMW2+2 - MSU1 PCM Rename Generator by ABOhiccups
Code:
https://github.com/ABOhiccups/MSU1-PCM-Rename-Generator/releases/tag/smw2%2B2
Needed for https://www.romhacking.net/hacks/395/


Last edited by Conn on Fri 11 Dec 2020 - 17:47; edited 27 times in total
Conn
Conn

Super Mario World 2 - Yoshi's Island - Page 7 Image212

Since : 2013-06-30

Back to top Go down

Share this post on: redditgoogle

Super Mario World 2 - Yoshi's Island :: Comments

Conn

Post Wed 21 Oct 2020 - 14:37 by Conn

Uh, I updated the patch again today to v25, vvv18 found an issue on fxpak. I hope this works again (clear browser history, patch date 21st)

Back to top Go down

Brutapode89

Post Wed 21 Oct 2020 - 14:54 by Brutapode89

Don't worry, Conn. I retested the 1-7 level with the new patch for the same ROM and always no more issues. Wink

Back to top Go down

Conn

Post Wed 21 Oct 2020 - 14:58 by Conn

Awesome, no we only need fxpak confirmation Very Happy

Back to top Go down

JUD6MENT

Post Wed 21 Oct 2020 - 16:58 by JUD6MENT

Holy crap, version 25, dang, this game has been working you hard conn. Thanks for your hard work on this patch. I will test it myself too because this is one of my next projects for MSU-1 PCM sets.

Back to top Go down

Conn

Post Wed 21 Oct 2020 - 17:13 by Conn

Holy crap, version 25, dang,
Yeah, luckily we live in an universe that gives the possibility for infinite numbers.  Sad

This one is really a hard nut. The problem aren't the pal versions but the bug brutapode posted that a fraction of a second the spc pops up. I need to exactly time this, because the reported bugs happens (black screen when entering a pipe) if the apu wasn't ready when you give msu1. If you wait too long, you hear the spc. It's tricky but I recoded the complete code today, so I have the optimism now that we are good, at least if people confirm it on fxpak (there's still a very short plop, but this should be covered by the music, I only notice it when I only use the patched rom with the name.msu together without tracks. Smile

Back to top Go down

avatar

Post Wed 21 Oct 2020 - 18:06 by VVV18

Conn wrote:
Holy crap, version 25, dang,
Yeah, luckily we live in an universe that gives the possibility for infinite numbers.  Sad

This one is really a hard nut. The problem aren't the pal versions but the bug brutapode posted that a fraction of a second the spc pops up. I need to exactly time this, because the reported bugs happens (black screen when entering a pipe) if the apu wasn't ready when you give msu1. If you wait too long, you hear the spc. It's tricky but I recoded the complete code today, so I have the optimism now that we are good, at least if people confirm it on fxpak (there's still a very short plop, but this should be covered by the music, I only notice it when I only use the patched rom with the name.msu together without tracks. Smile

Hi...

I did some tests here and, everything seems perfect to me,
at least in the USA-patch versions I don’t hear anything wrong,
also when entering the pipes, now it works very well;
I can only thank you for the immense work,
thank you very much for everything, thanks;
if you need a test before (using SD2SNES / FXPAK PRO) just tell me, it will be a pleasure to help !!!

Back to top Go down

Conn

Post Wed 21 Oct 2020 - 18:39 by Conn

Nice to hear that also fxpak is working. So we are done now eventually! Smile
You can still hear a very small spc plop when having only the patched rom and the msu file, no tracks, so I'd advice @judgement, that you immediately start with the tracks without any mute at the beginning in your pcm tracks to cover that

Edit:
While thinking about it I updtaed to v26, just a small optimization for sd2snes: I set the spc mute quite early, because sd2snes takes some time to load a track. In v25 the mute spc command was after the loop, now it is before. This could have lead to some more spc play before the track starts.

Back to top Go down

Brutapode89

Post Thu 22 Oct 2020 - 11:39 by Brutapode89

Tested with the patch v26 on the PAL 1.1 version ROM. Always no issues Wink

Back to top Go down

JUD6MENT

Post Fri 30 Oct 2020 - 17:41 by JUD6MENT

Got a new PCM set:

Yoshi Island Orchestral PCM Set presented by JUD6MENT:
https://mega.nz/file/rv5kAY4a#8kVzSOLxl4zRltUKGSoiBnBoRDnUz2ro-pHBuaD6Q1Y

YouTube Preview:
https://www.youtube.com/watch?v=2h2w0q0Qm1c

This was a really fun one to do. Hope you enjoy!

Back to top Go down

Conn

Post Fri 30 Oct 2020 - 18:57 by Conn

Added to first post Wink

Back to top Go down

Brutapode89

Post Thu 10 Dec 2020 - 23:01 by Brutapode89

By playing on the sd2snes, the black screen appears while 0.2 seconds when the intro's starting, when we touch a fuzzy and when we're starting a level. I'm playing with the PAL version but it's the same thing for the US version.

Back to top Go down

avatar

Post Thu 10 Dec 2020 - 23:23 by VVV18

Brutapode89 wrote:By playing on the sd2snes, the black screen appears while 0.2 seconds when the intro's starting, when we touch a fuzzy and when we're starting a level. I'm playing with the PAL version but it's the same thing for the US version.


At what stage exactly does this happen?
I will test here too!

Back to top Go down

Conn

Post Fri 11 Dec 2020 - 9:25 by Conn

Ok, it should be fixed now:

Patch (v27: blackscreen sd2snes fixed):

http://bszelda.zeldalegends.net/stuf/Con/smw2_msu1_patch.zip
patch dates 11th December (today), clear browser history if not.

There's still a small spc plop when loading a new track, maybe/maybe not I am able to fix it sometimes. Requires an apu adjustment (hard mute).

Edit:
Ok, I found a hard mute, but the game crashes again when entering a pipe. So unfortunately IT HAS to initialize the apu (spc play) and we cannot get rid of the spc plop when entering a level.

Back to top Go down

avatar

Post Fri 11 Dec 2020 - 12:14 by VVV18

Conn wrote:Ok, it should be fixed now:

Patch (v27: blackscreen sd2snes fixed):

http://bszelda.zeldalegends.net/stuf/Con/smw2_msu1_patch.zip
patch dates 11th December (today), clear browser history if not.

There's still a small spc plop when loading a new track, maybe/maybe not I am able to fix it sometimes. Requires an apu adjustment (hard mute).

Edit:
Ok, I found a hard mute, but the game crashes again when entering a pipe. So unfortunately IT HAS to initialize the apu (spc play) and we cannot get rid of the spc plop when entering a level.


@Conn were there any changes to the USA patch?
Yeah, I finished SMW2 and Golden Yoshi and,
I didn't notice anything wrong with me ...
Except, a little rendering problem but,
(this is a problem for Ikari)

Back to top Go down

Conn

Post Fri 11 Dec 2020 - 14:24 by Conn

All patches have been fixed (us&pal), brutapode was right unfortunately, and Relikk luckily made this video:
https://streamable.com/g8c519

you notice at 0:06 and 0:27 a small back blinking which is now fixed in v27

Back to top Go down

Brutapode89

Post Fri 11 Dec 2020 - 15:32 by Brutapode89

Another issue with this patch, there's not music anymore on the US and PAL version, even with the automatic package.

Back to top Go down

Conn

Post Fri 11 Dec 2020 - 17:48 by Conn

ok, let's try again:

Patch (v28: blackscreen sd2snes fixed):
http://bszelda.zeldalegends.net/stuff/Con/smw2_msu1_patch.zip

clear browser history
smw2_msu_us_1.0.ips is 924 bytes

Back to top Go down

avatar

Post Fri 11 Dec 2020 - 19:47 by VVV18

Conn wrote:ok, let's try again:

Patch (v28: blackscreen sd2snes fixed):
http://bszelda.zeldalegends.net/stuff/Con/smw2_msu1_patch.zip

clear browser history
smw2_msu_us_1.0.ips is 924 bytes


I just tested the USA versions and,
it's all right here,
both Golden Yoshi and SMW2;
thanks Conn !!!

Back to top Go down

JUD6MENT

Post Fri 11 Dec 2020 - 21:46 by JUD6MENT

Maybe in a month we will get to v.30 Razz (Conn)
Jk. Thanks for your hard work Conn.

Back to top Go down

Conn

Post Sat 12 Dec 2020 - 3:51 by Conn

for sure there will be a v30 Crying or Very sad

Back to top Go down

Brutapode89

Post Sat 12 Dec 2020 - 14:29 by Brutapode89

Alright! No more issues! Very Happy

Thanks, Conn.

Back to top Go down

Page 7 of 7 Previous  1, 2, 3, 4, 5, 6, 7

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum